Job-Nr. 68801570
TG

Environment Artist (m/f/d)

Techtive Games GmbH vor 1 Wochen
VollzeitHybrid
StandortBerlin, Berlin
  • Create high-poly and low-poly models for environmental objects — with a clear focus on architecture: modular building kits, structures, and props
  • Overhaul and optimize our existing asset kits: consolidate materials, reduce poly counts, and bring everything to a consistent, performant standard
  • Create assets for bespoke landmark locations — the kind of places players remember
  • Design with modularity and reusability in mind, so our world artists can build more with less
  • Rework existing vegetation and natural assets to a cleaner, more maintainable standard where needed
  • Work from photo reference and concept art to hit a believable, grounded look
  • Produce clean, efficient UVs and game-ready assets that respect the technical limitations of a large open world
  • Work closely with World Art, Level Design, and Tech Art to ensure requirements are met
  • Help troubleshoot and fix problems as they arise, from a visual, technical, and production perspective
  • Previous experience on professional game projects
  • A portfolio with clear examples of your own asset production — not just set dressing or kit-bashed scenes. On team pieces, tell us exactly which parts you made yourself; we do check.
  • Solid experience building modular asset kits, and a real understanding of how worlds are constructed from them
  • Strong modeling skills and experience in a major 3D package (Blender, Maya, 3ds Max)
  • Sculpting experience with software like ZBrush
  • Good understanding of the PBR material pipeline
  • Solid grasp of baking and texturing using the Substance Suite and Photoshop
  • Basic knowledge of shader creation
  • Ability to resolve issues from a visual, technical, and production perspective
  • Strong communication skills — you can articulate ideas and questions across departments, and give and receive constructive feedback
  • We’d appreciate a link to your Steam profile, so we can get a feel for where your interests lie and where they overlap with ours
  • Fluent spoken and written English

Bonus Skills

  • Proficiency with Unreal Engine 5
  • Knowledge of foliage creation
  • Experience with procedural workflows (e.g. Houdini)
  • Experience working on open world games
  • Experience working in an indie or small team environment

Working Model

  • Fully remote
  • Freelance, with a full time option for candidates based in Germany
  • Flexible working hours with a strong focus on ownership and trust
  • Direct collaboration within a small, focused team Benefits
  • Work on Ardem, a highly anticipated survival game — and help set a new benchmark for the genre you love
  • Small team with high impact, results-driven mindset and fast decision-making
  • High ownership and creative freedom — shape the world, don't just fill tickets
  • Flexible working hours (results > green dots)

Über den Arbeitgeber

TG
Techtive Games GmbH
Unternehmen · Berlin
1
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